"Before We Leave is a non-violent city building game set in a cozy corner of the universe." Well, that is what the official blurb says, so let's go with that.
One of the things that makes Before We Leave stand out, is the look of the game, as I said you play on the whole planet which has kind of been shrunk down, you will start on small islands, create shipping routes to other islands, and eventually leave the planet and go to the next.
As with all city builders, your job is to create a society, and help it grow, and expand. Your people are known as "Peeps", and they have spent generations underground, so their civilisation is lost, you will slowly help them grow, expand the settlements, discover new as well as lost ancient technologies and eventually even leave the planet and colonise new and wonderful places.
Everything is very laid back, the mechanics of the game are very simple, the planet your play on is based on hexagonal tiles, each tile represents an area you can build on. You start off with everything very basic, and as you go along, you will find that you can research new ways to do things, everything from the way you build roads, to the buildings and so on.
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